10+ TIPS For Modelling Anime Characters in BLENDER (Optimize Your Workflow!) #1
Blender 3.3 / Goo Engine
Semi-timelapse process of an anime style character made for VR/Vtuber purposes. In this video I highlight 10 assorted tips which are methods or tricks that I use to improve the workflow of my character modelling process.
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Commission:
0:20 - Sculpt Mode first vs. Edit Mode first
1:05 - Modelling Hands & Feet
3:00 - Sculpt Mode Dyntopo/Remesh
4:20 - Retopology w/ Snap Tool
6:45 - Connecting Hand
7:05 - Always Adjust
7:20 - Modelling Face & Head (Edit Mode preferred)
9:25 - Finishing head w/ Snap Tool
10:04 - Marking Seams
11:00 - Eyeball Cheat
12:20 - Hair (Curves Snap Tool Marking Seams)
15:40 - Skintight Clothes Shortcut
16:20 - Random Timelapse Parts
Background Music: Animal Crossing Lofi Beats - Helynt
#b3d #blender3d #blendertutorial
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