Silent Hill 3 THE REAL HD COLLECTION [Cutscene Compilation ; PCSX2 OpenGL Renderer + Shaders]

SILENT HILL 3 CUTSCENE COLLECTION (PS2/PCSX2) Running at 4x Native resolution with the FX Shader Pack and the Blending Unit Accuracy maxed out. Recorded on PCSX2 - compiled on Dec 2 2016 GS: Gsdx (GCC AVX2/AVX2) [OpenGL Renderer] SPU: SPU2-X-Dev OTHER SETTINGS ----------------------------- MTVU: On Interlacing: Auto Accurate Date Large Framebuffer Internal Resolution 4x Native Automatic CRC Level: Partial (OpenGL recommended) Enable HW Hacks --) Unscale Point&Line Primitives, Auto Flush Primitives, Preload Frame Blending Unit Accuracy: High (Recommended high-end PC) Mipmapping (Insert): Full (Slow) Shader Configuration --) Fxaa shader, Shade Boost (Saturation 64; Contrast 58); External Shader ()
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