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One of the best ways to learn about game design is to just play a whole bunch of games. But with thousands of titles to choose from... where do you start? Well, this video lists 100 games that have most helped me in my journey to understand game development - from arcade classics to virtual reality thrills.
=== Corrections ===
Call of Duty 4: Modern Warfare was developed by Infinity Ward, not Treyarch.
Spaceteam is actually still on the iOS App Store!
=== Important information ===
Content warning: Blood, Language, War
Backloggd list -
While most of the games are available on Steam, Xbox, PlayStation, or Switch, a few can be found elsewhere. Use these links to begin.
Space Invaders - -space-invaders-m-mame-online-arcade-49180-playable
Pac-Man - (rev-200)-mame-online-arcade-44130-playable
Rogue -
Tetris -
Diablo II -
The Sims -
September 12th -
Cookie Clicker -
Spelunky -
=== Sources ===
[1] Resident Evil Creator Shinji Mikami Reflects... | Gamespot
[2] Preview: Crazy Taxi: Fare Wars | 1UP
://
[3] 40 years and I’m still here | Game Developer
[4] The Last Guardian creator... | The Guardian
[5] Rez - Tetsuya Mizuguchi’s Timeless Masterpiece | Time Extension
[6] Keita Takahashi talks Katamari Damacy | GameSpy
[7] Spelunky by Derek Yu | Boss Fight Books
[8] Designing side quests? Study these 7 games | Game Developer
[9] Soundbite: Age of Empires and Civilization... | The Life & Times of Video Games
[10] Ahead of the Curve: The SpaceChem Postmortem | GDC Vault
[11] Designing Mark of the Ninja - Nels Anderson | Full Indie
[12] Jake Solomon | Designer Notes
[13] Brilliant Indie Game The Stanley Parable... | Wired
[14] Cow Clicker | Wikipedia
[15] 18 things we learned about Alien: Isolation... | MCV UK
[16] ’80 Days’: Jules Verne-inspired game... | LA Times
://
[17] How Fortnite’s success... | Polygon
[18] ...The aesthetics of frustration in Getting Over It | Gamasutra
://
[19] Designing Florence... | Game Developer
[20] Understanding the meaningless ... Disco Elysium | Game Developer
[21] Road to the IGF ... Outer Wilds | Game Developer
-
=== Chapters ===
00:00 - Intro
02:39 - 1 to 10
15:18 - 11 to 20
28:34 - 21 to 30
41:15 - 31 to 40
55:26 - 41 to 50
1:08:07 - 51 to 60
1:19:55 - 61 to 70
1:32:56 - 71 to 80
1:45:45 - 81 to 90
1:58:50 - 91 to 100
2:11:28 - Outro
=== Credits ===
Some music provided by Epidemic Sound - (Referral Link)
Other music from original soundtracks of games shown
Video credits -
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