Physics Asset Editor Updates in | Feature Highlight | Unreal Engine Livestream

Charles and Tom show off our Physics Asset Editor (formerly known as PhAT), which has been completely overhauled to significantly improve usability and expand functionality! The UI has a new look and feel with an upgraded Skeleton Tree view that provides better filtering and display of all scene elements and a new Graph view for setting up constraints between bodies visually using nodes. [00:00:27] Intro/News [00:01:42] Community Spotlight [00:05:56] Physics Asset Editor Updates [00:52:29]Q&A NEWS Public
Back to Top