MIDNIGHT CLUB 2 - HOW TO CONVERT A CAR (Full Tutorial + Final Result)

ZMODELER TOOLS: TEMPLATES: CAR MOD Z3D: --- ENGLISH --- TIMECODES: / ZModeler / 0:00 Uniting and renaming objects, deleting unused objects 1:33 Detaching objects (CTRL A to know what material is applied to polygons) 6:30 Placing wheels 14:58 Creating and placing effects (flame, hlightglow, tlight, rlight, enginefire, hlight - UPD.: hlight shouldn’t go into a body, it should be moved slightly forward) 42:00 Creating a shadow with From_xmod 49:18 Creating a boundary (bound) for the body 1:01:25 Scaling objects 1:05:04 Fixing local axes for objects 1:10:49 Fixing and uniting materials 1:16:18 Creating objects for UI 1:19:45 Exporting objects / Modifications / 1:22:25 Creating xmod files with Pkg2xmod and deleting unused files 1:25:55 Fixing the boundary for the body 1:27:04 Fixing mtx files with Mtx_fix and creating boun
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