Explaining ALL of Honkai’s complicated gear terms and damage sources

This video might be a little too much in many ways. 💀 Though I always have to think if it really helped even one person understand, I’m happy enough. For genshin folks there is no such thing as snapshotting in this game. There’s a lot of special things about impair I forgot to mention. The most important is that it does not stack(They replace, other than HoS ult which overrides all). I could go more in depth if needed... Breach on the other hand, does stack, and you will just add it together and subtract it from the enemy resistance. #/calc This is a good site for messing around to calculate damage from builds, thank you mr. pengu. 00:00 dumb intro lol 00:30 Actual Introduction 01:50 Burst mode attacks vs. Basic attacks 02:47 “After Exit“ description - common misinterpretation 03:35 Ultimate evasion vs Evasion Skill (and “Retaliation“) 04:47 Time slow vs Time Fracture 05:33 “Heavy“ description 05:44 Introduction to the Damage iceberg chart 06:18 ATK (stat) 06:26 Skills 06:48 Type counters 07:08 Critical rate, critical damage, and CRT 08:07 Damage multiplier (Physical/Elemental) 08:28 Dilution 09:27 Total Damage multiplier 10:12 Weather multipliers 10:40 Debuff multipliers (Phys/elem/total taken) 11:11 Resistance 11:53 Breach 13:10 Defense & Impair 14:05 Independent Multipliers 14:54 Specific Multipliers 15:44 Closing
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