Explaining ALL of Honkai’s complicated gear terms and damage sources
This video might be a little too much in many ways. 💀
Though I always have to think if it really helped even one person understand, I’m happy enough.
For genshin folks there is no such thing as snapshotting in this game.
There’s a lot of special things about impair I forgot to mention. The most important is that it does not stack(They replace, other than HoS ult which overrides all). I could go more in depth if needed... Breach on the other hand, does stack, and you will just add it together and subtract it from the enemy resistance.
#/calc
This is a good site for messing around to calculate damage from builds, thank you mr. pengu.
00:00 dumb intro lol
00:30 Actual Introduction
01:50 Burst mode attacks vs. Basic attacks
02:47 “After Exit“ description - common misinterpretation
03:35 Ultimate evasion vs Evasion Skill (and “Retaliation“)
04:47 Time slow vs Time Fracture
05:33 “Heavy“ description
05:44 Introduction to the Damage iceberg chart
06:18 ATK (stat)
06:26 Skills
06:48 Type counters
07:08 Critical rate, critical damage, and CRT
08:07 Damage multiplier (Physical/Elemental)
08:28 Dilution
09:27 Total Damage multiplier
10:12 Weather multipliers
10:40 Debuff multipliers (Phys/elem/total taken)
11:11 Resistance
11:53 Breach
13:10 Defense & Impair
14:05 Independent Multipliers
14:54 Specific Multipliers
15:44 Closing
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