Red Dead Redemption | RPCS3 ~12102 | i9 11900K 4K (3 X Native ) ↑ 60FPS | True Performance
i9 11900K@ RTX 3080 ( OC ) 2160P , 60FPS
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RPCS3 Alpha
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (LLVM)
Accurate RSX reservation access: false
Asynchronous Texture Streaming 2: true
Enable thread scheduler: false
Lower SPU thread priority: false
SPU loop detection: false
SPU Block Size: mega
SPU Cache: true
Renderer: Vulkan
Write Color Buffers: false
Use GPU texture scaling: false
Multithreaded RSX: false
Enable Buffering: true
Enable Time Stretching: true
Relaxed ZCULL Sync: true
Driver Wake-Up Delay: 100
Vblank Rate: 120
Resolution Scale: 300
Red Dead Redemption: Game of the Year Edition [BLES01294]
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