How to CORRECTLY use AMBIENT OCCLUSION Blender Tutorial
I’m here to settle the score on how to use ambient occlusion in Blender CORRECTLY. None are without sin.
Blender Manual - “Shader To RGB“:
Blender Stack Exchange post:
ASSETS USED:
Rustic Brick 2:
Coastal Cliff 2:
Tufted Leather:
Hammered Copper:
Wood Trim:
Old Metal (legacy):
Timbered Brick Wall:
SciFi Panels 09:
HDRI Japan Kabuchiko Night:
HDRI Faroer Bay A:
Earth model by Denis Cliofas:
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