Guided sim part I

Learn how to build custom fields to control and art direct your simulations Part II will come soon Timestamps: 00:00 Intro 01:04 Create rocks and vary them with noises 07:11 Create Obstacles/Rocks SDF 08:04 Tip about properties/attributes 08:58 Create strands to guide our simulation 10:35 Bring strands to Bifrost 11:23 Bifrost interpretation of Maya strands 13:32 Strands properties 17:43 Strands to SDF and fields 21:39 Previewing fields and explaining concepts 26:04 Create particle solver to see our result 29:23 Compute on frame tip to speed up our sim
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