In this tutorial we’ll cover importing and exporting Metahumans from Unreal to Maya and back again with animation for both the head and body.
Mad Guru Body Control Rig:
Chapters:
00:00 - Intro
00:37 - Exporting from Quixel
04:21 - Maya Scene Settings
05:25 - Creating a rig in Maya
08:10 - Some considerations before export
10:00 - Exporting to Unreal 5
13:21 - Importing Metahuman
15:16 - Importing Animation
16:54 - Fixing Scale
18:01 - Wrap up and final thoughts
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