Unreal 5 & Maya Metahuman Animation Import/Export Workflow Tutorial

In this tutorial we’ll cover importing and exporting Metahumans from Unreal to Maya and back again with animation for both the head and body. Mad Guru Body Control Rig: Chapters: 00:00 - Intro 00:37 - Exporting from Quixel 04:21 - Maya Scene Settings 05:25 - Creating a rig in Maya 08:10 - Some considerations before export 10:00 - Exporting to Unreal 5 13:21 - Importing Metahuman 15:16 - Importing Animation 16:54 - Fixing Scale 18:01 - Wrap up and final thoughts Support us on Patreon for assets: Get assets on our Gumroad Store: Check out more Small Robot Studio: Check out more or Érika’s Work: Stay up to date on Facebook:
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