Creating a Zelda style game in Python [with some Dark Souls elements]

A Zelda-style RPG in Python that includes a lot of elements you need for a sophisticated game like graphics and animations, fake depth; upgrade mechanics, a level map and quite a bit more. Thanks for AI camp for sponsoring this video. You can find the link to their summer camp here: If you want to support me: (You also get lots of perks) Social stuff: Twitter - Discord - Timestamps: 0:00:00 – intro 0:02:30 – Project setup 0:06:52 – Level setup 0:28:38 – Creating the player 0:49:47 – Creating the camera 1:11:30 – Graphics 1:56:00 – Player animations 2:30:26 – Weapons 3:04:20 – UI 3:44:03 – Magic setup 4:00:19 – Enemy creation 4:57:00 – Player-enemy interaction 5:32:50 – Particles 5:56:25 – Spells 6:26:35 – Upgrade system and menu 7:24:26 – final fixes & sound Related tutorials: Introduction to pygame - Using Tiled with pygame - Debugging in pygame - Project files: Pastebin files: Artwork by Pixel-Boy and AAA
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