Volca Drum: Episode 2 (Sequencer)

This is the second video in my series about the Korg Volca Drum. I mainly focus on the sequencer in this one and demonstrate some ways to use things like: probabilities, slices, choke groups, and motion sequencing. I also look at some ways to put together a longer Volca Drum piece using the LOAD PRG “screen“. Thanks for watching! TIMELINE 00:00 STARTER - Volca Drum Clock. This uses five tracks (parts) with a different Active Step setting on each of the tracks. Tracks 1-4 are the “ticking“, and track 5 is the “chime“. The Active Step patterns look like this: track 1 = XXX (i.e. just the first 3 steps on) track 2 = XXXXX (first 5 steps on) track 3 = XXXXXXX (first 7 steps on) track 4 = XXXXXXXXXXX (first 11 steps on) track 5 = XXXXXXXXXXXXX (first 13 steps on) then the actual drum hits (ticks and bell) look like this: track 1 = -XX (so, no hit on first step, hits on 2 and 3) track 2 = -XXXX track 3 = -XXXXXX track 4 = -XXXXXXX
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