Leather | Substance Designer for Fashion Designers
For our third and final material, we will look at creating leather from scratch in Substance Designer. This material will build upon what we’ve learnt in the previous two materials, as well as add new challenges specific to this type of fabric.
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0:00 Intro
0:29 Leather pattern start
9:16 Creased pattern overlay
13:25 Adding detail to the normal map
16:32 Updating the base colour
26:10 Roughness map
32:20 Custom parameters
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Gumroad:
FlippedNormals:
#GameArt #substancedesigner #fashion
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