Hardware tessellation with DirectX 11 (Unigine "Heaven" benchmark)
Hardware tessellation technology in action. Captured from “Heaven“ DirectX 11 benchmark, which is based on Unigine 3D engine:
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13 years ago
00:04:27
21
Unigine Heaven 2.0 Benchmark (DirectX 11 with hardware tessellation)
13 years ago
00:01:06
18
Hardware tessellation with DirectX 11 (Unigine “Heaven“ benchmark)
5 years ago
00:04:07
38
Unreal Tournament DX11 Renderer with HBAO, Tessellation and HDR
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31
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Unigine Valley Benchmark in 6K 5760x3600 vsync 60 fps (4096x2560 30 fps Youtube version)
14 years ago
00:02:50
19
DirectX 11 Ultra Upgrade for Crysis 2
7 years ago
00:03:10
3
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1
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UNIGINE Sim 2.2: Water Beaufort 0-12
13 years ago
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53
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