Learn what’s new and upcoming in Unity’s 2022 LTS and 2023 Tech Stream, including all the latest on graphics, multiplayer games, and the Entity Component System (ECS). Discover how Unity lets you leverage the latest platform features across mobile, desktop/web, and XR. See how you can leverage the power of Unity’s DevOps and Wētā Tools (Ziva, Speedtree) through the Editor.
Speakers:
Andrew Bowell, Senior Director, Product Management
Martin Best, Senior Director, Technical Product Management
Check out our Games Focus blog series to learn what we are working on and what you can expect from us:
Find more details on our releases:
0:00 - Intro
3:45 - Stable, fast, unified platform
4:13 - Content pipeline
6:08 - Package Manager
6:50 - .NET and IL2CPP
9:15 - Input System
10:10 - UI Toolkit
11:55 - Editor workflow enhancements
13:45 - Deliver engaging multiplayer experiences
16:19 - Grow engaging live games with UGS
18:14 - Build more ambitious games with ECS
22:50 - Rendering performance improvements
26:18 - Scriptable Render Pipelines (URP/HDRP)
28:41 - Shading
30:51 - VFX
32:54 - Lighting
37:48 - Environment
40:27 - Characters
42:28 - Maximize platform reach on mobile, PC, and console
46:00 - XR
#unity #gamedev #multiplayer
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