is a shader node system for Blender 3D which adds rain and water to your surface materials and creates volumetric raindrops.
It is available now from BlenderMarket:
In this tutorial you will learn all you need to know about and how to use it to add water and rain effects to your materials in Blender.
00:00 Intro and Installation
02:16 A simple rainy scene
05:55 Using PBR texture sets
09:30 A quick look at Mix
10:22 Displacement in Eevee
20:05 The water plane in Eevee
26:34 Building a Ground material
30:03 A quick look at Ground
31:45 The Ground in-depth
35:04 The Mix in-depth
36:11 Building a Wall material
43:37 Building a Volumetrics material
44:19 The Volumetrics in-depth
48:18 Synchronising Volumetrics and Grounds
#blender3d #rain #water
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