Автор - CyberPotato
ссылка -
От автора:
In this lesson, we dive into the data types and vectors Godot 4. Whether you’re a complete beginner or looking to enhance your game development skills, this series is perfect for you. In this video, we cover:
An overview of how to declare and initialize the variables in Godot Shading language. We will discuss creating, composing and decomposing the vectors. All of those principles we’ll be also transferred to Shader Graph.
This is just the beginning of a comprehensive series where we’ll explore everything from simple shaders to advanced techniques that will level up your game visuals.
6 views
392
80
6 days ago 00:05:21 3
Godot 4 - How to stop enemies falling off platforms using a RayCast
6 days ago 00:09:38 12
Godot 4 - 3D Dice Rolling Animation
6 days ago 00:36:07 22
Godot 4 - A Complete Guide to Y-SORTING
7 days ago 00:14:50 19
Godot 4 - Build Sudoku Game
7 days ago 00:05:22 16
Godot 4 - Random Items with Rarity Logic
1 week ago 00:07:06 15
Godot 4 - How to make things float
1 week ago 00:05:48 18
Godot 4 - Button Push
1 week ago 00:06:27 23
Godot 4 - 3D overlay on 3D scene
1 week ago 00:02:58 32
Godot 4 - Mesh Masks To See-through Other Objects
1 week ago 00:41:21 127
Godot 4 - Your First 3D Platformer Tutorial
1 week ago 00:04:09 25
Godot 4 - Analog Clock
1 week ago 00:18:05 27
Godot 4 - Making Minesweeper
1 week ago 00:36:39 552
Godot Engine 4 - Создание базового Java / Kotlin плагина для игры в Android Studio
1 week ago 00:09:39 33
Godot 4 - Rigid Body Character Controller
1 week ago 00:15:55 31
Godot 4 - Visibility Occlusion
1 week ago 00:02:07 18
Godot 4 - Create a 3D Minimap
1 week ago 00:14:37 21
Godot 4 - CARD GAME Tutorial (part 7) - Create an OPPONENT
2 weeks ago 00:02:10 583
Automate Level Design with Tiled Automapping & Godot 4.3 C#