Easy UI background blur Shader in Unity HDRP

50% off new release discounts on the Asset Store: - It’s a tradition by now, I have to find every way possible to make blur in Unity. This time it’s in HDRP used as a UI background and I’m using the custom pass feature with a very simple shader made in shadergraph that I discovered by accident. - Made in Unity Editor 2022.2 HDRP Get tutorial files: ArtStation: Other assets used in this video: - Fullscreen Editor: My Links: ● My Asset Store page: ● My Artstation: 0:00 - Showcase and Example 0:16 - Creating a Fullscreen Custom Pass 0:50 - Creating the Shader and Material 1:16 - Adding a Blur Effect 1:57 - Troubleshooting: Fixing the Blur not Showing in Camera View 2:15 - Fine-tuning the Effect: Creating a Float to Control Blur Intensity 2:43 - Usage 3:21 - Outro
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