Procedural Abstract Art with Geometry Nodes | Glass Cubes | Blender 3.1 Tutorial
Let’s make some abstract art!
As usual, all the .blend files shown in the video are available on my Patreon, and this time it includes the file used to create the thumbnail and a version of the setup that is using a Boolean mesh node to makes the glass cubes look like they are fused together!
Thanks for watching!
==========
Patreon:
(.blend file available here)
Discord:
Twitter:
Instagram: |
TikTok: @khamurai
==========
00:00 - Intro
00:17 - Scattering some cubes
01:51 - Make some dents
03:35 - Adding a glass material
04:02 - Eevee settings
04:36 - Create some cubes within the cubes
05:17 - Adding a material for the interior cubes
06:00 - Let’s talk about glass
07:32 - Limit the placement of the dents
08:13 - Setting up the camera
09:19 - Add a backdrop
09:45 - Adding lights
11:03 - Render settings
11:22 - Outro
11:34 - Patreon shoutout
==========
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#blender #blender3d #geometrynodes #procedural #abstractart
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