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All kills and target terminations made in a casual run through the main campaign, this includes side quests that unlock progression and all player activated cutscenes where the main protagonist destroys a target or gets a kill. The kill counter will go up on each target that has been terminated, such as enemies (humanoid/droid/turrets/aliens etc) and for each target destroyed such as demolition bombs placed on tanks/buildings/gates etc as they always look fantastic. If a vehicle is destroyed, it will count as one kill unless you can see the enemies within the vehicle, then they will all be counted.
For your entertainment, not meant to be accurate or 100%; I hope you enjoy!
ABOUT THIS GAME
Part two of the Mafia crime saga – 1940’s - 50’s Empire Bay, NY
Remastered in stunning HD detail, live the life of a gangster during the Golden-era of organized crime. War hero Vito Scaletta becomes entangled with the mob in hopes o
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