[Iron Fight] homemade 3D FPS shooter, graphics and game mechanics demo

This is my hobby project. The code is written from scratch (C /WinAPI/DirectX), it doesn’t use any third-party engines. Both singleplayer & multiplayer modes are ready. The engine uses deferred shading as its graphics pipeline. Multiplayer mode uses delta encoding with simple compression. So it handles UDP packet loss/order issue and uses really small data packets. If I were a designer the game would look really cool. But I had to draw the geometry and do texturing by myself. Textures and sounds were bor
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