Creating a Mario style level in Python / Pygame with a visual level editor [Tiled]

In this tutorial you will learn how to create a mario style level for a platformer using the tiled editor. After this video you should have a good idea how to create basically any kind of 2D level (both top down and from the side). If you don’t know pygame check this video: Other parts in the mario platformer saga: Intro - Player creation - Project files: Timestamps: 0:00:00 - Intro 0:00:50 - Using Tiled to create a level 0:31:49 - Exporting TIled CSV files 0:34:47 - Setting up the level in pygame 0:44:03 - Importing CSV files 0:51:45 - Converting CSV data to usable positions 1:08:29 - Importing a tilesheet and slicing it ( terrain placement) 1:24:24 - Setting up all static layers 1:35:25 - Creating and placing the animated tiles 2:25:57 - Adding the sky, water and clouds
Back to Top