Guest Tutorial: Simon Fiedler - Mesh Based Bubble Deformer

Support us on Patreon: Simon Fiedler () doing his thing again: This time he’s covering how to create this blistery/bubbly effect on a mesh without resorting to VDB conversion. Enjoy! Download Project File: 00:00 - Intro 00:24 - Theory 01:28 - Setting Up The Basics 02:43 - Using Sprites 03:40 - Relaxing Points 04:28 - Building The Deformer 06:20 - Working In The AttribVOP 13:47 - Tweaking Peaking 15:05 - Refining The Setup 15:40 - Fixing Overlaps 20:00 - Fixing Normals 21:30 - Tweaking Values 22:00 - Using MOPS To Drive The Effect 25:10 - Infamous Last Words
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