Ben Mauro - ZBrush for Environments

In this video i go over the creation of a mech hanger set design in ZBrush using elements blocked out for my Massive Black workshop demo last year to construct a larger scene and render out compositions using Keyshot in order to do a detailed environment production painting in Photoshop that could be used for a next gen game or film. I go over the creation of the set and taking different shots before deciding on a final story moment and composition to refine in Photoshop to sell the idea to our imaginary cl
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