In this Cinema 4D Multi-Tech tutorial, we are using a combination of Dynamics and Xpresso, to create a pseudo fluid simulation. The rig is quite versatile but obviously, does have its limitations. That said, it could certainly be used in a variety of situations.
My thanks go to the following people, all of whom have been kind enough to buy me a coffee:
Matt, Cedric, Uriah, Willy, Vadim, Tim, Simone, Alain, David and Daniil.
Your generosity is greatly appreciated!
If you wish to by me a coffee, you may do so here:
0:00 - Intro.
1:10 - The Guide Cylinder.
2:16 - Dynamics.
6:07 - Building the Fluid Elements.
9:12 - Xpresso (Part 1).
16:36 - A Quick Test…
16:58 - Adjust the Viscosity of the Fluid.
18:57 - Creating the Ripple FX.
23:57 - Xpresso (Part 2).
25:06 - Another Quick Test…
26:19 - Animating the Shader Effector’s Noise.
27:08 - Creating the Beaker.
29:42 - Finishing Touches.
30:48 - Final Su
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