Role-playing games are, funnily enough, about playing a role. The best games offer many opportunities to support the character you’ve built - whether it’s a silver-tongued villain or a benevolent gunslinger. Let’s look at how that works in a stand-out quest from 2010’s Fallout: New Vegas.
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Recommended reading / viewing:
Design Rampage: “Design Lesson 101 - Fallout“
GDC Vault: “Do (Say) The Right Thing, Joshua Sawyer“
(Say)-The-Right-Thing
PC Games N: “Chris Avellone on how to write an RPG“
Errant Signal: “Fallout 4 and Role Playing“
Games shown in this episode (in order of appearance):
Fallout: New Vegas (Obsidian Entertainment, 2010)
Fallout 4 (Bethesda Ga
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