Advanced Insects System - Update 1.8

1. Added a pause. 2. Now you can use two types of actors, one to be afraid of the other to pursue. 3. Now you can set the response distance for each actor 4. Added speed settings for normal movement, pursuit, and escape. 5. Optimization when dealing damage to the character. 35 FPS was 99 FPS now. 10,000 spiders per frame, the test was performed in the editor. (AMD 5950x) 6. Now, when applying damage to insects, the function returns transform and not just a vector (you can take the size for the spawn of dead insects).
Back to Top