Every enemy in Scorn is basically the xenomorph from Alien Isolation, but less lethal. You’re supposed to give them space, hide, run, and only confront them to stagger them or as a last resort. The widespread denseness of the majority reviewing this game baffles me. Scorn is a puzzle horror survival game, in EVERY aspect. The environments: mazes. Everything you interact with, including enemies: a puzzle. If anything you are OVEREQUIPPED to deal with enemies.
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