Creating the Ogre. Part 2: Rigging. Clothes modeling. Modeling in Blender

Creating the Ogre. Part 2: Rigging. Clothes modeling. Modeling in Blender Model for “Legends of Signum“ project The author of the concept art: Denis Pampukha 3D modeler, sculptor: Aleksey Kovalev Modeling and sculpting in Blender 2.7 My PATREON: Model overview: Part 1: creating a body and shoes: To be continued...
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