This is a weekly tutorial live for Houdini, and the topic for this week is to create a procedural system to unfold any given mesh. This one is a bit more computational geometry oriented compared to other weeks.
I’ve also started a Patreon, if anyone found the video interested or helpful please consider supporting so that I can continue creating videos.
[Project File]
Mesh Unfolding
[Reference]
Houdini Gubbins - UNFOLDING MESHES:
https:
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