In this game dev experiment, we go over the process of coding a 3D snake game inside a retro computer using Three JS. We start by coding a simple snake game in 3D. Then we map the game scene onto a 2D plane geometry and add shader effects. Finally, we load a retro computer model (by James Harness) and map the game onto the monitor.
📖 Code -
🐦 Twitter -
💻 GitHub -
🌎 Website -
== [ Credits ] ==
James Harness -
CRT Monitor by James Harness -
== [ Timestamps ] ==
00:00 Intro
00:41 Snake Game in 3D
03:15 Map Scene to 2D Plane
05:10 Load Retro Computer
06:16 Demo
== [ Tags ] ==
#suboptimal #metaverse #threejs
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