Highlight Reel: Last 12 Months of New Updates to Silo & Milo (What’s Next??)
What does one year of Silo (3D modeling) and Milo (real-time UE5 rendering) development updates look like? Here are some highlights. We’ve been busy!
Check out Silo/Milo (with free trial):
(As always, a full year of free updates is included free with every license, plus we offer special deals to add on extra years of updates.)
**What’s New:
Non Destructive Modifiers
Playable Reference Character
Gear/Wheel Primitive
Pixar’s OpenSubDiv
VR Interface
SVG Import
Timelapse Screen Recording
Turntable MOV Export
Align/Distribute
Space Mouse Support
Global Illumination (Color Room)
Sphere Primitive (Quad)
Sphere Primitive (Tri)
Extrude Modifier
Numerical Deform Modifier
Crease Edges Modifier
Soft Lighting Rigs
Subdivide Modifier
Array Modifier
Volumetric Cloud Improvements
Arch Primitive
Read more at #release_notes
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Silo is a lightweight and lightning-fast 3D polygonal modeler and UV mapper, offering a deep, industry-grade toolset and easy-to-master workflow at an insanely affordable price. Its lightweight, focused, and portable nature have made it THE go-to pure modeler for well over a decade, either used standalone or as the perfect companion upgrade for complex all-in-one tools like Maya or Blender. It’s also the perfect tool for teaching and learning 3D modeling.
Milo is a new kind of real-time renderer and VR viewer, powered by the industry-leading Unreal Engine for hyper-realistic lighting, materials, and shadows for your 3D models. Currently in Early Access and rapidly developing, it’s the ideal tool for product shots, game asset visualization, ArchViz/architectural walkthroughs, portfolio renders, VR previews, turntable gifs for social media, and instantly showing all your models off in the best light possible.
Silo and Milo are both standalone tools, but they work best together. Learn more and try them FREE at