Animation Bootcamp: The First Person Animation of Overwatch

In this 2017 GDC talk, Blizzard’s Matthew Boehm dives into the artistic and technical challenges of creating personality in first person animation for the robust and varied cast of Overwatch. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-
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