How to Code a Simple State Machine (Unity Tutorial)

In this video, I’m going to teach you how to code a simple State Machine in Unity. #Unity3d #UnityTutorial, #GameDevelopment Have you ever written a method with two paths of execution? It probably had an if statement based on a member variable, right? But then your requirements changed, and you added another condition to handle a new state. And I bet they change again, over and over, until your code became a mess of hard-to-read flow logic and conditional statements. If that’s you, then you should learn
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