In this short tutorial, we explain how to use one of Forest Pack’s built-in effects to scatter items onto geometry that is being displaced at render time.
A written version of this tutorial is also available:
This scene uses assets from Quixel Megascans:
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Проанализируйте, где аллоцировано ваше внимание, и является ли это тем, на что стоит тратить время.