Street Fighter 6 - Capcom - 2023 ZBrush Summit
Featuring Gin Nakahira and Yasuyuki Takagi
Translated by Daisuke Narukawa
Presentation Description:
We will explain how we we created models for Street Fighter 6 to stay true to the original game.
We will also describe our workflow using ZBrush to create the muscle and wrinkle expressions used in the production game.
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3 weeks ago 00:18:56 1
[Pierrick Picaut] I made a Street Fighter animation in Blender!