Creating Real-time hair with Ornatrix Maya and Vray/Arnold. Part 3
A tutorial series about the creation of Real-time hair by using Ornatrix Maya and Vray / Arnold.
Part 3.
Previous parts:
- Part 1 -
- Part 2 -
In this part we will talk about:
- bake ROOT and ID in Arnold Render by using AOV’s
- bake ROOT, ID, AO in V-Ray in one pass by using ExtraTex Render Element
- create a basic shape of eyebrows and their low-poly copy
More tutorials:
- Ornatrix →
- V-Ray →
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