Creating Real-time hair with Ornatrix Maya and Vray/Arnold. Part 3

A tutorial series about the creation of Real-time hair by using Ornatrix Maya and Vray / Arnold. Part 3. Previous parts: - Part 1 - - Part 2 - In this part we will talk about: - bake ROOT and ID in Arnold Render by using AOV’s - bake ROOT, ID, AO in V-Ray in one pass by using ExtraTex Render Element - create a basic shape of eyebrows and their low-poly copy More tutorials: - Ornatrix → - V-Ray →
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