In this video we will build a realistic concrete shader. We will first build a realistic base surface blending several textures together. Then we will be adding procedural weathering effects to automatically place dirt, streaks and other effects. Finally we will be creating an interesting chipped edges effect and apply various other surface details to our shader. We will use a very simple procedural workflow which does not require any additional preparations such as additional UV’s or anything similar. As everything is procedural it will stay fully parametric and allows for maximum adjustability.
We will discover what are the advantages of procedural masks and why you should use them. I will then show you my preferred way how to create an easy to control render setup for a realistic Concrete Shader and walk you through each step. We will discover the basics of Ambient Occlusion or VRayDirt and how we can use VRayTriplanar Textures to procedurally project any kind of details on our assets.
I
3 views
62
10
1 month ago 00:40:25 1
“Сегодня Бог дает верующим УПЦ возможность стать святыми“
1 month ago 00:03:34 1
Ты опора и сила моя - Христианская песня - КРАСИВАЯ ХРИСТИАНСКАЯ ПЕСНЯ - 2025 - toptommusic
1 month ago 00:03:34 4
АЛЕКСАНДР ГУСЕВ - МЫ ХОТИМ В РАЙ(Lyric Video, 2025)
2 months ago 00:04:43 1
Евгений Путилин ✵ Дождь идет на улице, милая ты где?.. ✵ 2025
2 months ago 00:20:07 1
Полное списание долгов. Аштар Шеран Почему долговое рабство будет ликвидировано
2 months ago 00:21:58 43
On Writing with Sergey & Jill, part 1
2 months ago 00:02:54 3
Посвящается всем женщинам к 8 марта - вы лучше всех!
3 months ago 00:00:00 63
Прокат звука и света в Event-индустрии, дарим DJ-контроллер
3 months ago 00:14:26 3
Рай для музыканта : Музыкальные магазины США
3 months ago 00:38:41 1
Как ЦРУ стало главной угрозой безопасности США | Рэй Макговерн
3 months ago 00:00:48 4
SLAUGHTER TO PREVAIL - RUN CYKA RUN (Breakdown from Bonebreaker LIVE IN MOSCOW)