Benchmark - GTX 1080 Ti - Shadow of the Tomb Raider - Integrated - Freestyle and DXR
Hardware
GPU: Palit GeForce GTX 1080 Ti JetStream
CPU: Intel Core i7-6700K
Software
Game: Shadow of the Tomb Raider
Engine: Foundation
Graphics API: Direct3D 12
Overlay: MSI Afterburner, RivaTuner Statistics Server
Capture: NVIDIA GeForce Experience
Options - Display
Window Mode: Fullscreen (Exclusive)
Resolution: 1920 x 1080
Anti-Aliasing: TAA
V-Sync: Off
Options - Graphics
Preset: Custom
Texture Quality: Ultra
Texture Filtering: 16x Anisotropic
Ray Traced Shadow Quality: Medium
Ambient Occlusion: HBAO
Depth of Field: Off
Level of Detail: Ultra
Tessellation: On
Bloom: On
Motion Blur: Off
Screen Space Reflections: On
Screen Space Contact Shadows: High
Pure Hair: Normal
Volumetric Lighting: Off
Lens Flares: Off
Screen Effects: Off
“NVIDIA Freestyle“ Postprocess Filter “Details“ (Defaults):
Sharpen: 50
Clarity: 70
HDR Toning: 60
Bloom: 15