Create a grid in Unity - Perfect for tactics or turn-based games! Part 2

Add functionality to the grid we made last video. Randomize tiles, spawning units, game flow and taking turns. This is a long video... I originally aimed for it to be nice and quick, but ended up being an unadulterated glimpse into the mind of a game dev. So enjoy! Perfect for any tactics or turn-based game. Take a shot for every time I mess up BaseUnit! Part 1: Project Files: Scripts: ❤️ Become a Tarobro on Patreon: ========= 🔔 SUBSCRIBE: 🗨️ DISCORD: ✅ MORE TUTORIALS: 0:00 What we’ll make 0:34 Unique tiles and tile logic 7:53 Adding a game manager 9:28 Spawning units 29:25 Player turn - Moving/Attacking 43:40 Showing tile & unit info on a canvas
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