Now on Github! Code & Physics Walkthrough | Programming Projects 2.3

I’ve programmed a physics-based modular vehicle system for the game that I’m working on, and today I’m putting it on GitHub! I simulate realistic forces to make fighter jets fly and rockets launch, all using the Unity game engine. Feel free to use it for your own projects according to the MIT license. I’d very much appreciate if you linked to the repository as well as kept the comments within which I give credit to other people who have helped me write different pieces of code. The repo is not a finished project and will be updated. “Hmmm“ -me, always Github repo: Val’s YouTube channel: Val’s Github: Ivan Pensionerov’s YT video that tought me about the physics substep: Ivan (gasgiant) Pensionerov’s GitHub repo mentioned in my video:
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