New Book - “A Practical Guide to Level Design From Theory to Practice, Diplomacy, and Production“
I’m excited to announce the release of my first book, “A Practical Guide to Level Design - From Theory to Practice, Diplomacy and Production.“ As a seasoned designer, lead, mentor, and director with 20 years of AAA game development experience, I’ve compiled all my tips, tricks, and hacks into one comprehensive guide for aspiring level designers. This book covers everything from theoretical design approaches to practical examples and covers topics like layouts, pacing, player guidance, and world building. Get hands-on experience with essential chapters on technical aspects, production, and employment in the industry. This book is all rooted in practical experience and is perfect for level designers, content leads, and students of level and game design. Get your copy today and take your level design skills to the next level!
Save 20% with the Coupon Code (till 31 March 2023): SMA31
Link to pre-order:
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