Build Textures with Substance Painter Reusable Functions

Build reusable functions Substance Painter with this technique. Now you can build a function in Substance Painter and reuse it across all your layers. With this powerful technique you can build a function and just use it wherever you like. Any layer, any channel, in a mask or anywhere I have forgotten. Complex or Simple, create your function once and reuse it over and over. Table of Contents: 00:00 - Intro 02:24 - Tile Generator 08:16 - Anchor Points 09:56 - Enhancing the Pattern 18:32 - More Noise 24:14 - Other Channels 31:57 - Reusing an Anchor 38:17 - Bonus Round
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