Build Textures with Substance Painter Reusable Functions
Build reusable functions Substance Painter with this technique.
Now you can build a function in Substance Painter and reuse it across all your layers.
With this powerful technique you can build a function and just use it wherever you like. Any layer, any channel, in a mask or anywhere I have forgotten.
Complex or Simple, create your function once and reuse it over and over.
Table of Contents:
00:00 - Intro
02:24 - Tile Generator
08:16 - Anchor Points
09:56 - Enhancing the Pattern
18:32 - More Noise
24:14 - Other Channels
31:57 - Reusing an Anchor
38:17 - Bonus Round
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