Let’s see how to create a 2D Water shader, with reflections, caustics and a shoreline. It’s a pretty cool trick to enhance your 2D scenes, you only need shader graph and that’s it.
Made in the 2D Renderer of URP with Unity .
Enjoy!
Rabbit’s Tale - STEAM WISHLIST:
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2D Water Shader Available Here:
AND
HERE:
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VFX Packages:
Unique Projectiles Volume 1:
Unique Projectiles Volume 2:
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Unique Lasers Volume 1:
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Unique Toon Projectiles Volume 1:
VFX Graph Tutorials:
VFX Graph - Magic Orb:
VFX Graph - Weapon Effects:
VFX Graph - Portals:
VFX Graph - Flamethrower:
Shader Graph Tutorials:
Shader Graph - Introduction:
Shader Graph - Fire Flames:
Shader Graph - Cartoon Water:
Shader Graph - Laser Beam:
Shader Graph - Fire:
Shader Graph - Tornado:
Shader Graph - Blood:
Shader Graph - Slash:
Shader Graph - Nuke:
Shader Graph - Shield:
Shader Graph - Waterfall:
Game VFX Tutorials:
Game Effects - Electric Explosion:
Game Effects - Fireball Projectile:
Game Effects - Slash Effect:
Game Effects - Tornado Effect:
Game Effects - Lightning & Thunder:
Game Effects - Laser Beams:
Game Effects - Projectile / Bullet Raycast:
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Game Effects - Meteor VFX:
Game Effects - Loot Box VFX:
Game Effects - Dragon Ball Aura VFX:
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