Making a Game Character: Episode 1 - Anatomy Basemesh
This is the first episode in what I plan to be a series of videos documenting my creation of a game character: Doomguy! The lovable, demon killing, badass of the 90s. In this episode we start with a sphere and end up with a buff naked guy, woo! We use Zbrush, Dynamesh, Anatomy reference, and various sculpting techniques.
Enjoy!
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