SM64 - Shoot to the Island in the Sky - 0x A Presses (Abridged)
I collect the star Shoot to the Island in the Sky in Bob-omb Battlefield with 0 A presses. I construct a goomba bridge to get onto the island from the mountain. Then I place a bowling ball directly underneath the star. Finally, I bring a cork box across the goomba bridge, grab it as it turns fake, clone a goomba, and then release it by getting knocked back by the bowling ball. Finally, I open the star’s item block and then use the goomba to bounce into the star.
Constructing the goomba bridge was like a puzzle. You can only bounce on each goomba once, and can only add one goomba each time. Consequently, the amount of goombas required to build a bridge grows exponentially with the length of the bridge. Specifically, number goombas = 2 ^ length of bridge - 1. So since the bridge was 3 goombas wide, it required 2 ^ 3 - 1 = 7 goombas. Therefore, long goomba bridges are impractical due to how many goombas they would require. These were the blueprints I drew up in class while contemplating how I would build the bridge: At first, I thought the bridge would need to be 4 goombas wide, but while constructing it I learned that 3 goombas would suffice. I still stayed loyal to the original blueprints, but only finished the first half of them (and used 7 instead of 15 goombas - a huge time-saver).
Now, you may be wondering about the bowling ball, so here’s the reasoning. With no clones, Mario is able to open the item block containing the star, but is NOT able to collect the star. Consequently, I needed one last goomba to bounce high enough to collect the star. However, getting a goomba clone over there was nontrivial. Of course, there was always the simple but tedious solution of putting a goomba in that spot using the same technique as I did for the bridge, but then I would have needed to construct a second bridge to get back to the island, and that would have sucked! So instead I bring a cork box to the island, clone a goomba up there, and release it under the star. However, under regular circumstances, releasing the goomba clone would inflict immediate knock back to Mario, since you release the clone so close to yourself. If this happens, you essentially waste the goomba clone, since you can no longer bounce on it or interact with it in any way. That’s why I used the bowling ball’s knock back to release the goomba, so I was temporarily invincible and did not touch the goomba clone. Thus, I could still use it for the bounce.
This video is the abridged version, since redundant parts were sped up for your convenience. I also posted the unabridged version, which shows the entire run at normal speed, in case you want to make sure no A presses were done during those sped up parts (or something like that). You can find that video here:
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