Cyberpunk 2077 - OVERDRIVE Ray Tracing Comparison | RTX 4090 Path Tracing

This is not the official DLSS 3.5 release for Cyberpunk, I’m replacing the binaries in the game folder with the ones available here: This DOES NOT enable the ray reconstruction feature that was talked about a few weeks ago. We’ll have to wait until CDPR implements it into the game to see the faster response with lights and what not. Until then, this should give you a small preview of the new technology, at least what is available now. Since I’m so excited for patch 2.0 and Phantom Liberty, I thought I’d download the new DLSS binaries and wander around night city! If I’m wandering the city I might as well make an Overdrive comparison! Subscribe for videos when 2.0 drops! This is max settings at 4k with DLSS quality, frame generation on. Sharpening at .5. All Post processing effects off, motion blur, lens flare ect. All settings pushed to max, so psycho SSR. Cyberpunk 2077 was one of the most talked about games on release, and it’s quickly becoming one of the most talked about games again with patch 2.0 coming soon. This patch is supposed to revamp the game completely, down to new police systems and perks. This is a free update that is coming out just before their new DLC Phantom Liberty, which costs $40. Music is from the Cyberpunk 2077 OST Outsider No More The Sacred and the Profane Extraction Action PC Specs: -Mainboard: ASUS Strix z690-E -CPU: Intel 13900KS -CPU Cooler: NZXT Kraken z73 -RAM: G. Skill Trident Z5 DDR5 6000 (2x32) -GPU: Gigabyte Gaming OC #rtx4090 -PSU: Corsair RM1000x -Case: Corsair 5000d -Monitor: LG C2 42“ -Mic: Rode Videomic NTG -Headphone Amp: Schiit Jotunheim -Headphones: Sennheiser HD 650
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