Juice it or lose it - a talk by Martin Jonasson & Petri Purho
Try the game here: (ESC for menu)
Fork us on github:
“A juicy game feels alive and responds to everything you do
tons of cascading action and response for minimal user input. “
Big thanks to Niklas Ström for making music and sound effects for us and to Stina for filming.
References:
Emily Short - Make it juicy!
12 Principles of Animation
The Art of Diablo 3
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