Metahuman Custom Body in Unreal Engine (works in UE5)
In this video we take a look at Metahuman body customization using skeletal mesh merge with blueprints in Unreal Engine
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Timestamps
00:00 ROG asset introduction
3:52 Selecting the armor pieces
9:20 Creating the Character Blueprint
11:20 Merging Skeletal meshes with Blueprint for animation in Unreal Engine
13:05 Adding animations to a Blueprint character in Sequencer
13:46 Armor material color change
16:09 Adding a metahuman head
24:20 How to Animate our Custom Metahuman
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