QUICK TIP: Triangle Mesh to Quad (to Sculpt, and beyond)

Want to turn those triangle based meshes into something you can turn into a sculpted body, or solid? Then you’ll need to first turn it into a quad mesh. Check out this QUICK TIP to see how to do that using some other tools like Netfabb () or ReCap Photo (). For additional mesh lessons, see here: ► Get Fusion 360 | SUBSCRIBE |
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